If you mean saving your project, it should save to a
.nodes file (for example,
If your project somehow saved without an extension, try adding it manually by renaming the file, it should then reopen without issues (you may need to enable that setting in Windows that shows file extensions for all files - I think this thread explains it: https://answers.microsoft.com/en-us/windows/forum/all/in-win10-how-to-show-the-file-extension-for/ed21ff20-cdb3-4263-9c7d-fc6ed125fc82).
Just for the record, there are 2 ways to open the project from a file:
- Opening the file directly through the traditional double clicking way (and associating AudioNodes to the file extension if not done already)
- From the top left "triple-dot" menu in AudioNodes, under Project->Open, and then browsing to the project file
PS: as long as your project file is there, your work should be OK.
PS 2: it seems this is a bug, AudioNodes should enforce the extension when saving (so e.g. if you try to save it without an extension or with another extension, it should append the correct extension automatically), but it doesn't seem to do it. This is fixed for the next update.